The term client-server refers to a popular model for
computer networking that utilizes client and server devices each designed for
specific purposes. The client-server model can be used on the Internet as well
as local area networks (LANs). Examples of client-server systems on the
Internet include Web browsers and Web servers, FTP clients and servers, and the
DNS.
Client and Server Devices
Client/server networking grew in popularity many years ago
as personal computers (PCs) became the common alternative to older mainframe
computers. Client devices are typically PCs with network software applications
installed that request and receive information over the network. Mobile devices
as well as desktop computers can both function as clients.
A server device typically stores files and databases including more complex
applications like Web sites. Server devices often feature higher-powered
central processors, more memory, and larger disk drives than clients.Client-Server Applications
The client-server model distinguishes between applications
as well as devices. Network clients make requests to a server by sending
messages, and servers respond to their clients by acting on each request and
returning results. One server generally supports numerous clients, and multiple
servers can be networked together in a pool to handle the increased processing
load as the number of clients grows.
A client computer and a server computer are usually two separate devices,
each customized for their designed purpose. For example, a Web client works
best with a large screen display, while a Web server does not need any display
at all and can be located anywhere in the world. However, in some cases a given
device can function both as a client and a server for the same application.
Likewise, a device that is a server for one application can simultaneously act
as a client to other servers, for different applications.[Some of the most popular applications on the Internet follow the client-server model including email, FTP and Web services. Each of these clients features a user interface (either graphic- or text-based) and a client application that allows the user to connect to servers. In the case of email and FTP, users enter a computer name (or sometimes an IP address) into the interface to set up connections to the server.
Local Client-Server Networks
Many home networks utilize client-server systems without
even realizing it. Broadband routers, for example, contain DHCP servers that
provide IP addresses to the home computers (DHCP clients). Other types of
network servers found in home include print servers and backup
servers.
Client-Server vs Peer-to-Peer and Other Models
The client-server model was originally developed to allow
more users to share access to database applications. Compared to the mainframe
approach, client-server offers improved scalability because connections can be
made as needed rather than being fixed. The client-server model also supports
modular applications that can make the job of creating software easier. In
so-called "two-tier" and "three-tier" types of
client-server systems, software applications are separated into modular pieces,
and each piece is installed on clients or servers specialized for that subsystem.
Client-server is just one approach to managing network applications The
primary alternative, peer-to-peer networking, models all devices as
having equivalent capability rather than specialized client or server roles.
Compared to client-server, peer to peer networks offer some advantages such as
more flexibility in growing the system to handle large number of clients.
Client-server networks generally offer advantages in keeping data secure.
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